Dog Parkour Titles and Rules

If you feel ready for your next challenge – here it is! Our own International Dog Parkour Titles!

As you might have noticed already, dog parkour is a great sport in itself which helps boost confidence in the dog, while also boosting your bond and everyday relationship. But once we feel good at something, we all like to be acknowledged – and some of us even like to have specific goals to chase. This is exactly why we have come up with our titles! They are available for everyone, no matter the country you live in!

Here you can read more about our 4-Paws Dog Parkour Titles, the safety guidelines as well as our rule-set for the different titles. All of our titles are based upon the different dog parkour games explained in our book, but you can also find short descriptions of each game/exercise on this page.

All of our Dog Parkour Title Assessments are done via video that you submit to us when paying your assessment fee. Simply go to the 4-Paws Canine Academy Shop to get started. Assessment will first start once the submission and assessment fee of £18 has been received with your name as reference. You will receive a feedback and marking form after the assessment which breaks down your performance and includes personal notes as well. Use this feedback to improve your tricks!

For the safety of the dogs, all of the titles require your dog to be at least 18 months old at the time the video was taken. If we find that this criteria has not been met, assessment will not be carried out, and there will not be offered a refund. You are, however, welcome to apply for assessment again once the dog is old enough, but you would need new video material and you would need to pay the assessment fee again.

The dog parkour title submissions will be assessed and marked using a 5-point marking scheme. The marks will be added together and an average score will be calculated based on that. In order to pass a dog parkour title, you will need an average score of at least 3.5.

For clarification of specific terms, go to the bottom of this page.

The different titles

The First Leap (Novice)

This is you and your dog’s first dog parkour title which requires demonstration of the most basic and fundamental exercises of dog parkour. It is expected that the dog can work on its own (or with you, where appropriate), but it is valued that you help your dog if it needs it. Treats or toys are allowed before or after each trick. In this first title, we will not downgrade too much if treats are used for the performance of the tricks, however, if it is considered to be excessive we might believe that the dog is not able to perform the trick without the reward, and that will be reflected in the marking.

Exercises to include:

2 paws on (I’m the King game): The dog will confidently walk towards the obstacle or prop and put two front feet on (and only two) and stay there for at least 3 seconds. Both paws shall remain on the obstacle/prop during those 3 seconds (so no waving with one paw, or stepping impatiently on the obstacle/prop).
4 paws on (On top of the World game): The dog will confidently walk towards the obstacle or prop and jump or walk onto the obstacle or prop in a safe manner. It will stay on the obstacle/prop for at least 3 seconds in a calm manner. You need to demonstrate this exercise using two different obstacles. One can be a prop in any setting, but at least one needs to be an obstacle found in an outside environment.
Circles (The Time game): The dog will walk around an obstacle or a prop. You are allowed to be touching the obstacle/prop, but excessive hand signals will be regarded as luring the dog which demonstrates inefficient understanding of the exercise on the dog’s behalf and will cost a few points.
Back-paw target (Bum in the Air game): The dog will confidently walk onto an obstacle/prop and stand with only one or two hind legs on the obstacle/prop. No front feet are allowed onto the obstacle/prop, but the dog is allowed to walk face-first onto the obstacle/prop as long as it independently walks off with the front feet and leaves only one or two hind legs on.
Crawling (Under the Bridge game): The dog will demonstrate confidence while crawling or bending under an obstacle or your bent legs while sitting on the ground. The obstacle or prop should be less than or equal to the height of the dog’s shoulders. The dog will only need minimal help, so a hand in front of the dog’s nose throughout the entire exercise is considered too much help. If you choose to use your own legs, no hand signals are allowed after you have prepared your dog by either sitting or lying next to you, ready to crawl through your legs.
Jumping (The Flying game): The dog will jump over an obstacle/prop without touching the obstacle or prop. A jump is classified as all 4 feet not touching the ground at the same time. Two separate jumps are required. At least one of them should be done outside, but a natural obstacle is not required.
Balancing (The Balance Game): The dog will walk on top of an obstacle or prop without touching the ground. The distance shall be at least the double of the dog’s length.
Through (The Through game): The dog will walk through an obstacle/prop (hula-hoop, tunnel, bicycle stands, the feet on benches) confidently. If you decide to use a prop, the exercise should be shown twice in the same video clip.

None of these exercises need to be showed within the same video clip, but all the clips should be put together into one video, unless it has been permitted otherwise by contacting us through e-mail and explaining why (you do not know how to add them all into one video, and you have no one to help you).

The Progressor (Intermediate)

This is the next level title that you can achieve with your dog. You will need to have obtained the Novice title before being able to qualify for this one. The fundamental exercises from the novice title will require more precision and independence here. Treats or toys only allowed before or after the tricks.

Exercises to include:

2 paws on (I’m the King game): The dog will confidently walk towards the obstacle and put two front feet on it. The obstacle has to be naturally found in the environment and should be a vertical structure that the dog should stretch up against. You are not allowed to touch the obstacle and should stay at least 1 meter away from the obstacle.
4 paws on (On top of the World game): The dog will confidently walk towards the obstacle and jump or walk onto the obstacle in a safe manner. It will stay on the obstacle for at least 5 seconds in a calm manner. You need to demonstrate this exercise using two different obstacles. Both need to be in an outside environment.
Circles (The Time game): The dog will walk around an obstacle. You are not allowed to be touching the obstacle, and excessive hand signals will be regarded as luring the dog which demonstrates inefficient understanding of the exercise on the dog’s behalf and will cost a few points. You should stay at least 1 meter away from the obstacle.
Back-paw target (Bum in the Air game): The dog will confidently walk onto an obstacle and stand with only one or two hind legs on the obstacle. No front feet are allowed onto the obstacle, but the dog is allowed to walk face-first onto the obstacle if appropriate as long as it independently walks off with the front feet and leaves only one or two hind legs on. It should stay on the obstacle at least 3 seconds.
Crawling (Under the Bridge game): The dog will demonstrate confidence while crawling or bending under an obstacle or your bent legs while sitting on the ground. The obstacle or prop should be less than the height of the dog’s shoulders. The dog will not need any help, so a hand in front of the dog’s nose throughout the entire exercise is considered too much help. If you choose to use your own legs, no hand signals are allowed after you have prepared your dog by either sitting or lying next to you, ready to crawl through your legs.
Jumping (The Flying game): The dog will jump over an obstacle without touching the obstacle. A jump is classified as all 4 feet not touching the ground at the same time. Two separate jumps are required. Both should be done outside with natural obstacles. One is, however, allowed to include you, so the dog can jump over your leg, arm or entire body as long as it does not touch you. The dog is allowed to do side-ways backflips on obstacles (bouncing off trees or walls or you).
Balancing (The Balance Game): The dog will walk on top of an obstacle or prop without touching the ground. The obstacle/prop should be less than the dog’s length (nose to tail) in the width. The distance shall be at least the double of the dog’s length. Somewhere along the obstacle, the dog should be asked to carry out a trick (sit, lay down, wave, twist, etc) before proceeding along the obstacle.
Through (The Through game): The dog will walk through an obstacle/prop (hula-hoop, tunnel, bicycle stands, the feet on benches) confidently. This exercise should be done at least twice, and it will positively affect your assessment if you use a natural obstacle in the environment.

The Hero (Advanced)

This is one of the more challenging titles you can achieve together! It will test for true understanding of the different exercises and require great performance and independence. This title also requires two exercises to be chained together (one of them being the ”through” exercise) without any interruptions between them. Treats or toys only allowed before or after the tricks or chain of tricks.

Exercises to include:

2 paws on (I’m the King game): The dog will confidently walk towards the obstacle or prop and put two front feet on (and only two) and then while it keeps its front paws on the obstacle or prop, it will walk around the obstacle or prop performing the Canine Elephant. You are allowed to walk with it, but only in the opposite direction of the dog so the dog does not rely on you. If you can walk in the opposite direction around the dog and the obstacle/prop successfully you can get a bonus point!
4 paws on (On top of the World game): The dog will confidently walk towards the obstacle and jump or walk onto the obstacle in a safe manner. It will stay on the obstacle for at least 5 seconds in a calm manner, then do a trick on top (wave, sit pretty, twist, etc) before going down. You need to demonstrate this exercise using two different obstacles, but you are allowed to do the same trick on top, or you can do two different ones. Both need to be in an outside environment.
Circles (The Time game): The dog will walk around an obstacle. You are not allowed to be touching the obstacle, and excessive hand signals will be regarded as luring the dog which demonstrates inefficient understanding of the exercise on the dog’s behalf and will cost a few points. You should stay at least 1 meter away from the obstacle.
Back-paw target (Bum in the Air game): The dog will confidently walk backwards onto an obstacle and stand with only one or two hind legs on the obstacle. No front feet are allowed onto the obstacle. It should stay on the obstacle at least 3 seconds.
Crawling (Under the Bridge game): The dog will demonstrate confidence while crawling or bending under an obstacle or your bent legs while sitting on the ground. The obstacle or prop should be less than the height of the dog’s shoulders. The dog will not need any help, so a hand in front of the dog’s nose throughout the entire exercise is considered too much help. If you choose to use your own legs, no hand signals are allowed after you have prepared your dog by either sitting or lying next to you, ready to crawl through your legs. Your dog should perform this twice with two different obstacles/props.
Jumping (The Flying game): The dog will jump from one obstacle to another without touching the ground in between. A jump is classified as all 4 feet not touching the ground at the same time, so it should not just walk from one obstacle to another. Both obstacles should be found outside in the environment, but one of the obstacles is allowed to include you. If you include yourself you get a bonus point! We like to see teamwork!
Balancing (The Balance Game): The dog will walk on top of an obstacle without touching the ground. The obstacle should be less than the dog’s length (nose to tail) in the width. The distance shall be at least the double of the dog’s length. Somewhere along the obstacle, the dog should be asked to carry out a trick (sit, lay down, wave, twist, etc) before proceeding along the obstacle. This should be done in at least 3 different areas/environments. Different parks do not, however, count as being different as they are often too similar. Different city areas are alright as long as the obstacles do not look alike, and as long as you only use maximum 2 city areas. Here we want you to demonstrate your abilities in different environments and to challenge you to use your imagination and creativity to come up with different dog parkour training areas.
Through (The Through game): The dog will walk through an obstacle/prop (hula-hoop, tunnel, bicycle stands, the feet on benches) confidently. It can even involve you (through your legs, under you if you form a bridge, through your arms if you are on the ground with your hands on the ground, etc.). This exercise should be chained with another exercise from above, without interruption in between the two. The chaining (the transition from one exercise to another) should be as smooth as possible.

The Parkour King (Expert)

This title is very similar to the previous title in terms of the exercises, but this one requires that at least half of the exercises (4) are chained into one continuous chain. Bonus points for obvious teamwork such as including yourself as an obstacle. Here you are allowed to run along with your dog during the chained sequences, but you should still aim to keep the distances from the other obstacles as listed in the previous exercise descriptions.

Where an exercise is required to be performed in different environments or several times you only need to do the exercise once in the chain, and the chain will count as 1 environment. So you should still include a clip of the single exercise in a different environment if required.

Jumps are allowed to be of any kind but be creative as this can give bonus points!

Treats or toys only allowed before or after individual or a chain of tricks.

The Dog Parkour Champion Title

This is the highest award that you can obtain with your dog in the 4-Paws Canine Academy dog parkour titles! The exercises are the same as listed in The Hero Dog Parkour Title and The Parkour King title, but all of the exercises now have to be chained together! It is, however, allowed to divide this up into two videos IF it has not been possible to find a place where all of the exercises could be carried out in one chain.

It is allowed to repeat exercises if this aids the smoothness of the chain and its transitions. You are also allowed to include additional tricks in between the different dog parkour exercises, but these only count towards the assessment if all of the different dog parkour exercises have been included within the one or two videos. Repetitions in different environments are no longer required, but the chain should take place in an outside environment.

This title tests your teamwork and your creativity. It shows your ability to be creative in outside environments. You should consider the chained sequences as obstacle courses that has to be completed as one course. You will need to actively take part and act as at least one of the obstacles.

Treats or toys only allowed before or after the chain of tricks.

Good luck!

 

Safety

It is your responsibility that the obstacle chosen is appropriate for your dog in terms of height, stability and safety. If the obstacle moves as the dog jumps onto it, or if the height is twice as tall as the dog and you let it jump down on its own, this will be reflected negatively in your assessment.

The videos need to include both the dog getting onto the obstacles/props and off them. If you decide, due to the height of an obstacle, to gently lift your dog down, make sure the dog is comfortable with this and does not shy away from you or wiggle in your arms. This will reflect negatively in your assessment.

Your dog shall be a minimum of 18 months to ensure proper and full physical and mental development.

No exercises should be carried out on slippery surfaces.

We do not assess the time taken to perform the various exercises, but instead value precision and happiness in the dog!

 

Glossary

Environment = An outside area such as the city, a park, the forest, the beach, the countryside, a playground, etc.

Obstacle = natural occurring object in a distinct environment such as a tree, tree stump, pillars, walls, benches, fallen tree stems, haybales, etc.

Prop = an object that you have deliberately placed for the purpose of training which does not ”naturally” occur in that environment such as agility jumps, boxes and platforms, poles, umbrellas, etc.

dog parkour titles 4-paws canine academy
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